00 On Reading 300 Works of Electronic Literature

On Reading 300 Works of Electronic Literature: Preliminary Reflections // Sympoze by Joseph Tabbi In a panel discussion at the 1998 “Bookends” conference at SUNY Albany, Jacques Derrida spoke of Internet initiatives under way by his younger colleagues in France at the time. The first thing they would do, he said, is set up editorial …

01 Walking in Holden’s Footsteps

Published: January 28, 2010 Walking in Holden’s Footsteps Trace Holden Caulfield’s perambulations around Manhattan in “The Catcher in the Rye” to places like the Edmont Hotel, where Holden had an awkward encounter with Sunny the hooker; the lake in Central Park, where he wondered about the ducks in winter; and the clock at the Biltmore, …

01 Mi/tú Águila Roja

Como hemos acabado las clases hoy mismo, ya podemos relajarnos y jugar. Os propongo que descubráis las posibilidades de los juegos interactivos que por primera vez promueve de forma tan masiva rtve. Las notas de las asignaturas estarán lo antes posible, a.s.a.p. salut Dr. Forés Muchísimas gracias a TOD@S por vuestra colaboración. Así que a …

00 IASL online

http://iasl.uni-muenchen.de/links/TippMemmotte.html Lessons in NetArt Thomas Dreher auf Deutsch Lessons Tips Theory Links Lessons Since 1999 the Lessons in NetArt introduce to examples of the possibilities of artistic creativity in the internet. They appear in irregular intervals. Tips The tips refer to actual projects. They are presented and discussed in a scarce form. Commented short tips …

00 Announcing the Deena Larsen Collection

Announcing the Deena Larsen Collection December 2nd, 2009 The Maryland Institute for Technology in the Humanities (MITH) is very pleased to announce the release of a new Web site showcasing the Deena Larsen Collection we house and maintain: http://www.mith.umd.edu/larsen/ Deena Larsen, whose best-known works include the hypertexts Marble Springs and Samplers (both published by Eastgate …

00 narrative objects >>

narrative objects >> As Peter Lunenfeld reminds us, “…formerly discrete photographic elements blend even further into the computer’s digital soup of letters, numbers, motion graphics and sound files: what is crucial is that all of these and more are simply different manifestations of the data maintained in binary form.” Dancing images, manipulated corpo-sites, translated filmtexts, …

00 The convergence of interactivity with narrative

http://www.6amhoover.com/index_flash.html Does point and click interactivity destroy the story? The convergence of interactivity with narrative Donna Leishman Masters of Design School of Visual Communication Session 2000/2001 Introduction Section 1: Life is not story, Story is what we do to life after it happens. Section 2: The Potential of Games Section 3: Full Motion Video Clips …

00 Intimacies

The Plot of Intimacies Two young professionals “meet” through a mis-sent e-mail. They become “attracted” in cyber-space and tentatively agree to a “real” meeting. A brutal assault follows. The obvious suspect is the e-mail partner, but one person is unconvinced. A series of surprises and revelations follows — all delivered in digital form, all entirely …

00 The Tulse Luper Suitcases, by Peter Greenaway.

Otro ejemplo de ‘interactive hyperfiction’, que en este caso debido a su ecléctico autor desplaza lo narrativo del texto a la imagen integrando perfectamente ambos elementos. The Tulse Luper Suitcases, is a multi-platform fiction from famous film director Peter Greenaway. Que lo disfrutéis.

00 The Endless Forest

http://tale-of-tales.com/ en particular: The Endless Forest is a multiplayer online game and social screensaver, a virtual place where you can play with your friends. When your computer goes to sleep you appear as a deer in this magical place. There are no goals to achieve or rules to follow. Just run through the forest and …